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NPC Generator

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Advanced [show]


Tim York, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a pixie cut. He has brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Tim was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Optimist, Persistence. Bonds: Slave, Adventurer. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Tim York, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Fighting. Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Harrington, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elizabeth Holton, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is thinning but still full. Her green eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.

History: Elizabeth lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Elizabeth Holton, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. Rose (80 gp). Eye agate (7 gp). Black star sapphire (1600 gp). Deep green spinel (70 gp).


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long red beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the large cave and found the beat up greatsword and armor he uses now. He has never given up on his music dream.

Motivation: He's attracted to the PC.

Ideals: Extrovert, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

William Bentham, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Insight +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sardonyx (80 gp). Star ruby (1000 gp). Citrine (80 gp).


Social Check DCs

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