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NPC Generator

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Advanced [show]


Helen Hayley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely black suit with green socks and a vest with buckled shoes. She is bald on top and has large red tufts of hair around her ears. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Immigrant. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Helen Hayley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Colton, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Margery reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Margery Colton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)4 (-3) 11 (+0)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Budd, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has the majority of her body covered in plate. She has wavy chestnut hair. She has a tattooed face.

Personality: Emeny speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with a lost civilization.

History: Emeny was born in the south. At a young age she loved to build and create. She worked as a nervous Barrister and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Impeccable, Persistence. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Emeny Budd, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Richard Skelton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 15 (+2)16 (+3)
Skills History +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Draconic, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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