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NPC Generator

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Advanced [show]


Emmeline Barclay, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Her tongue was cut out and she uses sign language. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Religious, Slave. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Emmeline Barclay, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Chrysoprase (80 gp). Hematite (4 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Roger Addington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. He wears his hair in dreadlocks. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Roger hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Addington, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Manfred Rodney, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Manfred Rodney, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 5 (-3)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 7
Languages Common, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Azurite (4 gp). Rock crystal (80 gp).


Social Check DCs


Giselle Springfield, Female Human [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. Her chestnut hair is singed and shortened. Her eyes are a pleasant brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Giselle Springfield, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Jasper (80 gp). Malachite (12 gp).


Social Check DCs

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