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NPC Generator

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Advanced [show]


Adelaide Barclay, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her red hair in a pixie cut. She has a dull look in her hazel eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has decided she is irredeemable.

Flaws: Emotional. Bonds: Rich, Criminal record, Nature. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Adelaide Barclay, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Chrysoberyl (120 gp). Golden pearl (120 gp).


Social Check DCs


Everard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white leather gloves, a white jacket, and tight pants. He wears his golden hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Joker, Justice. Bonds: Poor, Criminal record, Slave. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Tatum, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green armored body suit, with a simple blue line shooting up and back down. He has a long blonde beard with little hanging trinkets. His eyes are likewise violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Charles's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Emotional, Antagonistic, Mundane. Bonds: Attractive. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Charles Barlow, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 7 (-2)13 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Pink pearl (150 gp). Citrine (30 gp). Onyx (30 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Hale, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a weathered and beat up set of banded mail beneath an oversized tan coat, marred by beers. His brown hair is heavily combed to the left. His blue unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and a deep hatred of dire rats

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Disease. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Raymond Hale, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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