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NPC Generator

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Lvl.
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Advanced [show]


Alice Braxton, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. Her hair is silver and very short. Her eyes are violet and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Alice took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Alice Braxton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down. His hair is cut close to his head. His ears are large.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Trym Riley, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Addington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black painted combat armor at almost all times. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Thomas Addington, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs


Geva Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish auburn hair is in a traditional bowl cut. She has several tiny opal earrings on each ear.

Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Geva Dryden, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Hematite (13 gp). Deep blue spinel (400 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs

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