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NPC Generator

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Advanced [show]


Melissa Marleigh, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, green cloak. Her silver hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She can't help but pocket interesting objects she comes across

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. She has had some formal singing training, and achieved minor success. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and to share knowledge with the world

Ideals: Athletic, Artistic, Logical. Bonds: Criminal record, Family, Nature. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Melissa Marleigh, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Athletics +3, Intimidation +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp. Rose (40 gp). Onyx (40 gp). Rock crystal (40 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Juliana Marlee, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She dresses like a well dressed Jeweler does. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Jeweler business at a young age. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Juliana never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Job, In love. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Juliana Marlee, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)11 (+0) 6 (-2)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Susannah Altham, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and is well dressed, constantly wearing a tan suit, pastel shirt, and blue tie. Her white hair is unkempt and raggedy. Her eyes are a pleasant blue.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Susannah Altham, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Simple lock.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His moppish silver hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theobald hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Theobald Gracey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs

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