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NPC Generator

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Lvl.
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Advanced [show]


Charles Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a pastel hat with a violet feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: When he was but 8 years old his parents immigrated from the east. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Priest.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Charles Clayton, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Juliana Atterton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. Her hair is always cut to a buzz. Her green unseeing eyes seem to look past you.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She receives visions of the future at random moments

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Juliana Atterton, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Oriel Gracey, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a simple blue robe with brown stripes complete with hood. She has done her best to style her black hair to look like a famous performer. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Oriel hails from a village terrorized by giants. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Bonds: Religious, Family, Enemies, Slave. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Oriel Gracey, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Maynild Morley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears silk and lounges about seductively. Her chestnut hair is styled in orderly dreadlocks. This blue eyed easterner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up trident and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Criminal record, Nature. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Maynild Morley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)11 (+0) 7 (-2)12 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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