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NPC Generator

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Advanced [show]


Jacoba Ogden, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright grey dresses and hats. She has slicked back blonde hair. She has a dull look in her brown eyes.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has worked as a Banker like her mother before her.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Jacoba Ogden, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Hadwisa Shelley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadwisa took refuge in the old dungeon and found the beat up dagger and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Family, Religious, Nature. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Hadwisa Shelley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Giselle Marley, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear red clothing when she does not wear armor. She is muscular with a powerful set of arms. Her hair is cut close to her head. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Engraver, Giselle learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Giselle Marley, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 14 (+2)15 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jacoba Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her long golden hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the west to a Blacksmith, Jacoba learned a great deal about her mother's area of expertise. In her 10th year, her parents were killed by a drow raid, leaving Jacoba alone in the world. After a stint in an orphanage, she was adopted. She left for the west, certain she would find work there.

Motivation: Sabotage a competitor; and balancing her hectic life and new blacksmith responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Jacoba Hadleigh, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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