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NPC Generator

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Advanced [show]


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears green cloth garments or leather armor. His hair is cut close to his head. His eyes are green and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and many goblins want him driven away

Ideals: Gifted, Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Drogo Ridley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Star rose quartz (70 gp).


Social Check DCs


Geva Carlisle, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, blue, dusty cloak. Her white hair is cut short. Her eyes are a pleasant violet.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the east, but her parents moved at a very young age to the north. Her family was turned out during the war. She and her family wandered east to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She's looking for her big break; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: PTSD. Bonds: Religious, Immigrant, Adventurer. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Geva Carlisle, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Crowbar. 1 Magnifying glass.


Social Check DCs


Anselm Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Anselm took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Cholmondeley, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Violet garnet (700 gp). Sard (30 gp). Deep blue spinel (700 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Browning, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. Her hair is cut close to her head. She has amber eyes and a green hat with a white feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Disciplined, Joker. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Williamina Browning, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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