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NPC Generator

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Advanced [show]


Ralf Stratford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Philantrophist. Bonds: Rich, Attractive, Slave. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Ralf Stratford, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Insight +4, Performance +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Blue quartz (4 gp). Black pearl (1400 gp). Golden pearl (110 gp).


Social Check DCs


Millicent Sheldon, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is matted, messy, and big. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Millicent lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Map Maker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Millicent Sheldon, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Griselda Hamilton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her moppish golden hair is in a traditional bowl cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is mildly Human supremacist, though she does not identify as such. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Griselda lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her daughter.

Flaws: Racist. Bonds: Adventurer, Family, Nature. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Griselda Hamilton, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Juliana Tinley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a brown suit, and is pretty ugly. She wears her hair in dreadlocks. Her eyes are blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her father was called into army service. Through the years after Juliana was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Juliana's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Juliana Tinley, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)5 (-3) 11 (+0)15 (+2)
Skills Intimidation +5, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Tourmaline (80 gp). Banded agate (16 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs

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