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NPC Generator

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Advanced [show]


Kody Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a black and red handkerchief worn on his right side. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.

History: When he was but 8 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Shy. Bonds: Criminal record, Immigrant, Attractive, Has a crush. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Kody Hadleigh, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered violet stockings. His head has been shaved. His violet eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: He was born in a small mountains village. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Fearful, Disease. Bonds: Job, Nature. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Peter Marley, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Eye agate (4 gp). Fiery yellow corundum (1200 gp). Rock crystal (20 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His brown hair is slicked back into a classic pompadour. This amber eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and he wants revenge against drow

Ideals: Fighting. Bonds: Criminal record, Religious, Enemies, Family, Job. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

William Barlow, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (500 gp). Malachite (12 gp).


Social Check DCs


Giselle Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a grey scarf. She carries with her a set of sickles on her belt, each one with a ruby on the hilt. Her long golden hair reaches down to her waist. Her eyes are likewise green.

Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Giselle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Giselle. She now mingles about in high society.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Giselle Bentham, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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