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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ermina Hallewell, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her golden hair is long and unkept. Her violet eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ermina was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, In love. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Ermina Hallewell, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. Her long white hair reaches down to her waist. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them

History: She was born in the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Agnes Bentham, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Elizabeth Graeme, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her black hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Elizabeth was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world.

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Religious. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Elizabeth Graeme, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp.


Social Check DCs


Ermina Gladstone, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She carries with her a set of whips on her belt, each one with a sapphire on the hilt. Her hair is blonde and curly. Her green eyes peer out from beneath her deerstalker black hat.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 7 years.

Motivation: Her religion dominates her actions; and she's attracted to the pc

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Religious, Enemies, Has a crush. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Ermina Gladstone, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs

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