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NPC Generator

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Advanced [show]


Ermina Holton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is red and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.

History: Born in the west to a Mason, Ermina learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Ermina Holton, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)13 (+1) 15 (+2)7 (-2)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Helen Marleigh, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. Her silver hair is knotted and matted. Her hazel eyes peer out from beneath her Stetson violet hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the east, but her parents moved at a very young age to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Helen Marleigh, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Mary Law, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black costume with the symbols of the four houses of cards on her torso. She has shaved her head bald. Her gray eyes peer out from beneath her top black hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. As long as the job gets done she does not care how it got done.

History: A powerful necromancer made her what she is. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and she is greedy

Ideals: Professionalism. Bonds: Attractive, Family, Mentor, Rich. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mary Law, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Cecily Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Tailor but believes her peers are too gung-ho.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Cecily Benson, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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