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NPC Generator

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Advanced [show]


Hugolina Everly, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally well dressed albeit a few years behind the times. Her white hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Hugolina was born with her mother's beautiful face. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She desires power and/or immortality.

Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Religious, Adventurer. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Hugolina Everly, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Redfield, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her blonde hair is still thick. Her eyes are likewise gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered

History: Ermina hails from a village terrorized by illithids. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ermina Redfield, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Fiery yellow corundum (1400 gp). Onyx (70 gp). Eye agate (13 gp).


Social Check DCs


Jane Wellington, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a grey costume with the symbols of magic on her torso. Her hair is red and curly. Her gray eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Jane liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Jane Wellington, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. Deep green spinel (40 gp). Alexandrite (900 gp). Rich purple corundum (600 gp). Obsidian (4 gp).


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spy does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Spy, Heward learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Terse. Bonds: Job, Attractive. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Tenley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 18 (+4)17 (+3)
Skills Nature +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. Large well-done wool tapestry (600 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs

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