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NPC Generator

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Advanced [show]


Beatrice Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Ploughman. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants revenge against drow.

Ideals: Athletic. Bonds: Job, Enemies, Slave, Criminal record. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Beatrice Blackwood, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)4 (-3) 9 (-1)11 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Matilda Yeardley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a feathered hat to hide her balding. She has gray eyes and a brown hat with a green feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Matilda lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Family, Slave. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Matilda Yeardley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)8 (-1) 11 (+0)8 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Brown-green garnet (150 gp). Brown-green garnet (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Oriel Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair has been sun bleached extensively. Her violet eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Bellfounder, who enjoyed hunting, Oriel was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Hedonist, Greedy. Bonds: Nature, Job. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Oriel Winterbourne, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)11 (+0) 6 (-2)7 (-2)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold and topaz bottle stopper cork (700 gp). A silver and pearl hairclip (70 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Superior lock.


Social Check DCs


Egelina Presley, Female Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is kept up in a ponytail inside a feathered hat. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is harsh and unforgiving.

History: She was born in the west, but her parents moved at a very young age to the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the west, certain she would find work there.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Egelina Presley, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)8 (-1) 8 (-1)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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