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NPC Generator

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Advanced [show]


Ahlyssa Clare, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy pastel dress, and she perpetually has her sickle ready. Her white hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.

Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Humans.

History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She was granted druidic powers by her dying sister.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Family, Immigrant. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Ahlyssa Clare, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Oriel Law, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears baggy pastel pantaloons and a blue scarf. She has styled her brown hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.

History: Oriel was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Oriel Law, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)16 (+3) 16 (+3)18 (+4)
Skills Athletics +7, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Gnome, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Everly, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is chestnut and curly. Her eyes are likewise hazel.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her father and her sister before her, after school she went straight into learning to become a Hunter. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To be a Carter again; and she has money and likes to spend it

Ideals: Athletic. Bonds: Rich, Attractive, Job, Religious. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Matilda Everly, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Rose (20 gp). Amethyst (60 gp).


Social Check DCs


Diggory Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Greedy, Shy. Bonds: Nature, Criminal record. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Diggory Atterton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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