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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Bradley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear flannel. She is an epitome of beauty. She sports a flattop hair cut. She wears a mask on her face.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the south. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Professionalism. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Ermina Bradley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills History +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Buckler. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Anne Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a red cloak and cross-gartered pastel stockings. She has moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: A powerful brothel owner made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Laborer job and began her own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Mentor, Job. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Anne Livingstone, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A necklace of small pink pearls (1000 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Juliana Shipley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'11". She dresses like a well dressed Shepherd does, and her gloved hand is found clutching a shortbow. Her auburn hair is kept up in a ponytail inside a feathered hat. Her face is scarred and worn.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Juliana Shipley, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Ida Churchill, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She keeps her golden hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Criminal record, Family. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Ida Churchill, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Moss agate (8 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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