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NPC Generator

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Advanced [show]


Roger Windsor, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Assassin does. His hair, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast mountains. He was an apprentice working in his mother's forge. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business.

Flaws: Secretive. Bonds: Job, Attractive, Nature, Criminal record. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Roger Windsor, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 4 (-3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Oriel Morley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish red hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Oriel Morley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Kody Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin tan vertical stripes and grey pants. He is physically well-built. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Body Guard and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Kody Marleigh, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Hackney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan tunic with pastel highlights, and long green pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: The child of a Ruler, who enjoyed hunting, Justin was taken on many hunting expeditions. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted, Persistence. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Justin Hackney, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Alexandrite (1500 gp). Citrine (20 gp).


Social Check DCs

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