Kassoon
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NPC Generator

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Advanced [show]


Millicent Stansfield, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears a grey armored body suit, with a simple pastel line shooting up and back down. Her clothes are grease stained in places. She has golden hair. Her eyes are blue and beady.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of eastern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: Revenge.

Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Millicent Stansfield, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)16 (+3) 7 (-2)9 (-1)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Obsidian (9 gp). Smoky quartz (30 gp). Rock crystal (30 gp).


Social Check DCs


Melissa Tattersall, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her whip. She is tall, broad shouldered and powerfully built. Her hair is short and chestnut. Her hazel eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: A powerful necromancer made her what she is. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Gifted. Flaws: Greedy. Bonds: Adventurer, Mentor. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Melissa Tattersall, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Ridley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown shirt with thin pastel vertical stripes and violet pants, and sports empty pouches on her belt. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Interpreter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful brothel owner made her what she is. Eva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Painter, but doesn't like to broadcast it.

Motivation: Expand her business; and to be a painter again

Bonds: Attractive, Job, Slave, Mentor, Nature. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Eva Ridley, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)8 (-1) 16 (+3)10 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Oakley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Impeccable, Fighting. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Roger Oakley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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