Odo Ashton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing a long, blue cloak. He has a small bristly mustache and wavy black hair. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. 1 Everburning torch. 3 Alchemist’s fire. 2 Thunderstones.
Helen Rayden, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her brown hair to look like a famous performer. Her eyes are amber and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born at the edge of vast forest. Like her mother and her brother before her, after school she went straight into learning to become a Tailor. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Nature, Job, Slave. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Eye agate (4 gp). Pink pearl (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Geva Bing, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she usually wears her brown robe and has her quarterstaff always slung over her shoulder. She sports black long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Flaws: Ugly, Insomniac, Fearful. Bonds: Poor, Religious. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. A delicate silver chain set with a tourmaline (100 gp). Silver comb with moonstones (900 gp). A silver and pearl hairclip (100 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.
Drogo Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin violet vertical stripes and tan pants. His silver hair is thinning but still full. His gray eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.
History: Drogo was born the youngest of three triplets. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Logical. Bonds: Job, Family, Criminal record. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 11 (+0) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10000 cp. Chalcedony (20 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!


