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NPC Generator

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Advanced [show]


Tim Blakely, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His white hair and beard is wavy and long. This violet eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Flaws: Insane, Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Blakely, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Shelly, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat, and carries shields. Her golden hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Sybil Shelly, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blonde hair down. His eyes are amber and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Depressed, Insomniac. Bonds: Mentor, Adventurer. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Gerald Breeden, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Solid gold idol (500 gp). An abacus with copper, silver and gold markers (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Winterbourne, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tattered old clothes. She has slicked back chestnut hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Bather

Voice: Raspy

Attributes [hide]

Sarah Winterbourne, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Freshwater pearl (11 gp). Tourmaline (100 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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