Joan Weston, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her black hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.
History: Joan was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She tends to her Scribe job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg
Ideals: Joker, Logical, Athletic. Flaws: Insomniac. Bonds: Job. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helen Winchester, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet.
Personality: She will rave to anyone who will listen. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born at the edge of vast desert. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Healer for hire.
Motivation: She's in love; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Family, Nature, Job, Has a crush. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp. Jade (50 gp). Emerald (900 gp).
Clerebold Kitchur, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His moppish black hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Nicholas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Tourmaline (60 gp).
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