Agnes Weld, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her black hair is kept up in a ponytail inside a deerstalker hat. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic, Secretive. Bonds: Immigrant, Job, Military. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Red garnet (70 gp). Golden yellow topaz (1200 gp).
Sarah Huckabee, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is cut short. Her face is scarred and worn.
Personality: She acts crazy and hedonistic. A true patriot, Sarah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Ugly, Hedonist. Bonds: Rich, Military, Immigrant. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp. Violet garnet (200 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.
Hubert Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair, while still mostly black, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Hubert was born in the west. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He has drifted from career to career and currently works as a Butcher.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Fearful. Bonds: Job, Religious. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Chrysoprase (50 gp). Moonstone (50 gp). Sardonyx (50 gp).
Gunter Tindall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.
Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy
Ideals: Pacifist, Fighting. Bonds: Rich, Adventurer, Criminal record, Religious. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


