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NPC Generator

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Advanced [show]


Alice Clinton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is well kept. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Job. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Alice Clinton, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 11 (+0)8 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Celestial, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Lapis lazuli (6 gp). Smoky quartz (30 gp).


Social Check DCs


Elysande Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fancy green dress. Her blonde hair is kept up in a ponytail inside a broad hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Sold as a small child to a necromancer, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She inherited the family business which she has now maintained for 12 years.

Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Mentor, Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Elysande Ramsay, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)18 (+4) 10 (+0)9 (-1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Alexandrite (700 gp). Moss agate (12 gp). Fire opal (1100 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His white hair is unkempt and raggedy. He has a dull look in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 9 years.

Motivation: He is content.

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Adelard Halsey, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 6 (-2)7 (-2)
Skills Persuasion +1, Religion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Adelaide Denholm, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy black dress. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Locksmith.

Motivation: A deep hatred of drow; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy. Bonds: Attractive, Criminal record, Religious, Job, Enemies. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Adelaide Denholm, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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