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NPC Generator

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Advanced [show]


Eleanor Cooper, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She has styled her chestnut hair well, parting it to the left. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Eleanor enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Eleanor Cooper, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Rich purple corundum (500 gp).


Social Check DCs


Griselda Beverly, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a pastel low-cut shirt, and a feathered hat upon her head. Her hair is chestnut and very short. Her eyes are blue and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Griselda took refuge in the large cave and found the beat up bow and armor she uses now. She left for the north, certain she would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Pacifist. Flaws: Shy. Bonds: Nature, Immigrant, Job. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Beverly, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)6 (-2) 17 (+3)16 (+3)
Skills Athletics +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Masterwork Common Melee.


Social Check DCs


Sybil Clayton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears tight fitting clothing which further accentuates her frame. Her red hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She is a ruthless business woman, a trait she acquired from her father.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Sybil has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she uses money and sex appeal to get what she needs

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Guardian, Rich. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Sybil Clayton, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Tiger eye turquoise (15 gp). Amber (140 gp).


Social Check DCs


Diggory Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Diggory Snowdon, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)13 (+1) 16 (+3)7 (-2)
Skills Athletics +0, Religion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs

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