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NPC Generator

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Elysande Hornsby, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large grey jacket. Her hair is red and very short. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 14 years.

Motivation: She seems to be bored by most things; and further expansion of business

Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Attractive, Military, Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Elysande Hornsby, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting green shirt and pants, marred by beers. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: The child of a Assassin, who enjoyed hunting, Gilbert was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up shield and armor he uses now. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Barton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)17 (+3) 13 (+1)7 (-2)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair has been sun bleached extensively. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: John was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

John Kendall, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Citrine (70 gp). Rich purple corundum (400 gp).


Social Check DCs


Godfrey Beverly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He has no hair. His eyes are likewise amber.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Racist, Shy. Bonds: Rich, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Beverly, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs

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