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NPC Generator

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Advanced [show]


Alice Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has the majority of her body covered in plate. Her hair is cut close to her head. She has hazel eyes and a pastel hat with a green feather.

Personality: Prone to second guessing herself, she comes off as nervous. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Flaws: Shy, Impulsive. Bonds: Poor, Mentor. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Alice Marley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Deep blue spinel (1000 gp). Lapis lazuli (5 gp). White pearl (130 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Ridley, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is physically well-built. Her brown hair is still thick. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has all her life been fascinated with singing.

History: Born in the north to a Bookbinder, Maynild learned a great deal about her mother's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Bookbinder for the past few years.

Motivation: Regain custody of her son; and sabotage a competitor

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Maynild Ridley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 11
Languages Common, Celestial, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs


Isabella Van Es, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly bastard swords and hand crossbows. She keeps her golden hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Professionalism, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Isabella Van Es, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galiena Brandon, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a small toy that she constantly fidgets with.

History: Galiena was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Optimist, Persistence. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Galiena Brandon, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)5 (-3) 17 (+3)12 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Banded agate (8 gp). Deep blue spinel (1500 gp). Red garnet (40 gp). Zircon (80 gp).


Social Check DCs

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