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NPC Generator

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Advanced [show]


Jane Nash, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bald on top and has large red tufts of hair around her ears. Her eyes are likewise violet.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Jane grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Jane Nash, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her skin is fair and her fingers are delicate and long. She wears her blonde hair up in a very large beehive style do. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sarah was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and to be a navigator again

Ideals: Justice. Bonds: Attractive, Job, Adventurer. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Sarah Hastings, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)7 (-2) 10 (+0)15 (+2)
Skills History +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Hadwisa Law, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Hadwisa took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Hadwisa Law, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Golden yellow topaz (800 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Kendal, Female Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, she is an attractive figure. She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her auburn hair, when down, is lengthy. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: The child of a Servant, who enjoyed hunting, Herleva was taken on many hunting expeditions. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Herleva Kendal, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Rhodochrosite (6 gp). Rhodochrosite (6 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs

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