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NPC Generator

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Advanced [show]


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow leather gloves, a yellow jacket, and tight pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Immigrant, Family, Adventurer. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Shane Benson, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Celestial, Ignan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Galiena Pickering, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a blue armored body suit, with a simple grey line shooting up and back down. Her auburn hair is smooth and relatively long. Her eyes are a pleasant green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Galiena studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Galiena Pickering, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Tourmaline (140 gp).


Social Check DCs


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Clerebold was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has set out to sabotage the competition.

Motivation: Wants a kiss; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Gifted. Bonds: Family, Job, Has a crush. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Nibley, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Clerebold Wakefield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and usually wears his yellow robe and has his flail always slung over his shoulder. He keeps his brown hair in a pixie cut. His hazel eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Layabout, Clerebold learned a great deal about his father's area of expertise. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Layabout like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Flaws: Antagonistic, Insane. Bonds: Rich, Job, Adventurer. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Clerebold Wakefield, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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