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NPC Generator

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Advanced [show]


Ermina York, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Ermina and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Poor, Military. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Ermina York, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is thinning but still full. He has gleaming, smiling hazel eyes.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Manfred studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Manfred Staurheim, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Malachite (15 gp). Violet garnet (1500 gp). Hematite (15 gp).


Social Check DCs


Rohesia Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A 5'9" western woman, she wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her auburn hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Insomniac, Hedonist, Impulsive. Bonds: Religious. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Rohesia Winterbourne, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Coral (90 gp). Amethyst (90 gp). Violet garnet (300 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Royston, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is lengthy. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She dislikes all the random violence that takes place in the west. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the west. She struck it rich when she found rare goods in large quantities. She left for the west, certain she would find work there.

Motivation: She is greedy.

Ideals: Pacifist, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Rosalind Royston, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)14 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Golden pearl (40 gp). Lapis lazuli (15 gp). Sard (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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