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NPC Generator

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Advanced [show]


Heather Denholm, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple black robe with white stripes complete with hood. Her chestnut hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the north. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy, Fearful. Bonds: Poor. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Heather Denholm, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 18 (+4)6 (-2)
Skills Persuasion +1, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. Freshwater pearl (13 gp). Rhodochrosite (13 gp).


Social Check DCs


Godfrey Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Painter. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Apothecary, but he got bored and became a Painter. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and to be a apothecary again

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Heiser, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Avelina Brownrigg, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She wears her white hair up in a very large beehive style do. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Avelina was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Performer. She was granted druidic powers by her dying sister.

Motivation: Meet up once more with her childhood friend; and she feels kind of lost in life

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Stutters

Attributes [hide]

Avelina Brownrigg, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Bradly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. His left hand appears badly burned and disfigured. His auburn hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Anthony Bradly, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (200 gp). 2 Smokesticks. 2 Smokesticks. 1 Everburning torch.


Social Check DCs

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