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NPC Generator

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Advanced [show]


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: This man loves music and to teach people music more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Retire the richest man in the north; and revenge

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Don Ramsey, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Sardonyx (70 gp). Zircon (70 gp). Violet garnet (1500 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Clifford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He sports a flattop hair cut. He has a tattooed face.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Poor, In love, Family, Criminal record. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Clifford, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


John Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut, silky, and of moderate length. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

John Paxton, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Average lock.


Social Check DCs


Oriel Colby, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Locksmith. She has slicked back blonde hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has worked as a Locksmith like her mother before her.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Job, Poor. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Oriel Colby, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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