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NPC Generator

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Advanced [show]


Alice Blyth, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and is wearing a long, tan cloak. Her left hand appears badly burned and disfigured. Her black hair is slicked back into a classic pompadour. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Barrister, but she was a colossal failure. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Alice Blyth, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Alex Everly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brown hair. He has brown eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the south. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Everly, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Blue star sapphire (1200 gp). Fire opal (1200 gp). Sardonyx (20 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Manfred Morton, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Oriel Clive, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her golden hair is singed and shortened. She has several tiny sapphire earrings on each ear.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Many illithids want her driven away; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Oriel Clive, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Aquamarine (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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