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NPC Generator

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Advanced [show]


Theodoric Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Sherwood, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Ermina Snowdon, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her left hand. Her blonde hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Armorer, who enjoyed hunting, Ermina was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a crush on the local Armorer; and she would like to get married and retire

Ideals: Logical. Flaws: Ugly. Bonds: Poor, In love, Has a crush, Nature. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Ermina Snowdon, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Millicent Oakley, Female Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. She sports brown long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Human supremacist, though she does not identify as such. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Human compassion; and to find somewhere to settle down

Flaws: Racist, Shy, Mundane. Bonds: Rich, Attractive. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Millicent Oakley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Melissa Upton, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is renowned for her bright blue dresses and hats. She wears her white hair up in a very large beehive style do. Her gray eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Melissa grew up listening to her mother's many stories. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Melissa Upton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Chalcedony (20 gp). Citrine (20 gp). Amethyst (120 gp). Bloodstone (20 gp).


Social Check DCs

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