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NPC Generator

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Advanced [show]


Melissa Tatum, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears baggy grey pantaloons and a brown scarf. Her white hair is wavy and long. She has blue eyes and a grey hat with a brown feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Fearful, Antagonistic. Bonds: Immigrant. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Melissa Tatum, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Avelina Snowdon, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears just a white suit. She wears a broad hat to hide her balding. Her eyes, though not visible through her cowl, are blue.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.

History: She was born on a small isolated farm. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. She hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Nature, Has a crush, Adventurer. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Avelina Snowdon, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Sarah Mitchell, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in tan turtlenecks beneath a brown coat with grey slacks. Her hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. Her eyes are amber and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Actor mother left her crippled. After a long history of fighting, Sarah and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Sarah Mitchell, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Aquamarine (500 gp). Azurite (11 gp). Chalcedony (20 gp). Sardonyx (20 gp).


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by beers. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac. Bonds: Adventurer, Family, Nature. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Everard Shelly, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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