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NPC Generator

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Advanced [show]


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a brown armored body suit, with a simple green line shooting up and back down. His red hair is braided into rings. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Anderton, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Performance +7, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Golden yellow topaz (600 gp). Moss agate (14 gp).


Social Check DCs


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a black and red robe with the hood down. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He's in love.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Job. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Altham, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills History +7, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered tan stockings. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying brother.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Military. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Lance Marlee, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (400 gp). Black opal (1300 gp). Peridot (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Alexandre Hayden, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Alexandre Hayden, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Alexandrite (700 gp). Coral (140 gp).


Social Check DCs

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