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NPC Generator

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Advanced [show]


Elizabeth Wakefield, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. She has styled her chestnut hair well, parting it to the right. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Elizabeth was born on a far eastern desert where she grew up under the tutelage of her father, an expert Bellfounder. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Emotional, Shy. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Wakefield, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. White opal (800 gp). Violet garnet (1000 gp). Red spinel (60 gp).


Social Check DCs


Katherine Staurheim, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Marry her brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Katherine Staurheim, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Lapis lazuli (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Justin Lincoln, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in black turtlenecks beneath a white coat with violet slacks and is in decent physical shape. He has brown hair. He has blue eyes and a black hat with a white feather.

Personality: Calm and collected, he is a well trained Stableman. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a stableman and was forced into it by his family

Ideals: Impeccable. Bonds: Job, Rich, Family, Mentor. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Justin Lincoln, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Adam Abram, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Calm and collected, he is a well trained Blacksmith. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Blacksmith and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Adam Abram, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Red spinel (130 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs

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