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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple black robe with blue stripes complete with hood and is in decent physical shape. His black hair is heavily combed to the left. He has several tiny ruby earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Godfrey studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Thackeray, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His golden hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heward was raised in a hard working conservative environment. Heward was born on a far western desert where he grew up under the tutelage of his father, an expert Scribe. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: To be a Unemployed again.

Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Heward Denholm, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 10 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Avelina Harrington, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear white pants and tee shirts, and is pretty ugly. Her long auburn hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Joker, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Avelina Harrington, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Sarah Dalton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She wears her brown hair down. She has brown eyes and a yellow hat with a white feather.

Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Gifted from a young age, Sarah studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She now owns her own business.

Motivation: To be a Bricklayer again; and sabotage a competitor

Ideals: Extrovert, Artistic, Gifted. Bonds: Job. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Sarah Dalton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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