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NPC Generator

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Advanced [show]


Jacoba Rutland, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a grey cloak and cross-gartered tan stockings. Her whole body is exceptionally muscular. Her silver hair is well kept. Her ears are large.

Personality: Eccentric and domineering, Jacoba will drive conversation. She is a logical person and will generally grow upset if things defy logic and science.

History: Jacoba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school before completing her studies. She left for the west, certain she would find work there.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Jacoba Rutland, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Sarah Camden, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears bulky green painted plate armor, and is pretty ugly. Her golden hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Knight

Voice: Whispers

Attributes [hide]

Sarah Camden, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Opinionated, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Branson, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Rhodochrosite (8 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright red hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against dire rats; and further expansion of business

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Enemies. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

John Beitz, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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