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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His left leg appears badly burned and disfigured. His hair is chestnut and curly. His fierce green eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Map Maker, but he got bored and became a Roofer. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Flaws: Insane. Bonds: Adventurer, Rich, Job. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Ernest Walcott, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Knight does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a pixie cut. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Bonds: Job, Military, Criminal record. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Adelard Beckwith, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Guy Oakley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing music.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He now owns his own business.

Motivation: To unite with his brother; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Oakley, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp. Coral (40 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean green cloak covering his clean studded leather. His silver hair is kept up in a ponytail inside a small hat. His gray eyes peer out from beneath his small green hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Percival was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Military, Family, Adventurer. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Percival Addington, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Red-brown spinel (90 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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