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NPC Generator

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Seed

Advanced [show]


Sarah Darby, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. She has a long auburn ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. Her mother was a soldier and died while she was still young. Sarah was left her mother's suit of armor and trained in its use and care. She now owns her own business.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Optimist. Bonds: Job, In love, Adventurer, Military. Occupation: Architect

Voice: Raspy

Attributes [hide]

Sarah Darby, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Rosamund Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She carries a battered scimitar and tarnished dagger as well. Her brown hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Rosamund Cornish, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)6 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Amber (40 gp). Amber (40 gp). Black pearl (1200 gp). Bloodstone (70 gp). 1 Average lock. 1 Backpack. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Aline Sydney, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her blonde hair is cut short. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her poetry dream.

Motivation: Wants to work out more often; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Aline Sydney, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Agnes Benson, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is knotted and matted. Her eyes, though not visible through her cowl, are violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Gardener in town.

History: The child of a Locksmith, who enjoyed hunting, Agnes was taken on many hunting expeditions. When Agnes reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against goblins; and sabotage a competitor

Bonds: Attractive, Immigrant, Job, Nature, Military, Enemies. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Agnes Benson, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Citrine (40 gp).


Social Check DCs

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