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NPC Generator

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Advanced [show]


Cory Webley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He keeps his long chestnut hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Philantrophist, Extrovert. Flaws: PTSD, Insomniac. Bonds: Adventurer. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Cory Webley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Chrysoprase (30 gp).


Social Check DCs


Avelina Dalton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is singed and shortened. Her thin eyebrows rest above her beady green eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Avelina hails from a village terrorized by illithids. In her 15th year, her parents were killed by a illithids raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Avelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Avelina Dalton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Bullseye lantern.


Social Check DCs


Rosalind Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear ponchos typically of a light blue in addition to tight pants. She has styled her brown hair well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Rosalind lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Rosalind Pinkerton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 7 (-2)9 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Mary Huxley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. She wears a broad hat to cover her moderate length chestnut hair. Her hazel eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Cook, who enjoyed hunting, Mary was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Mary Huxley, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Moss agate (11 gp).


Social Check DCs

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