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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Hayden, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a fancy grey dress. Her whole body is exceptionally muscular. Her golden hair is cut short with large spiked bangs in the front. Her eyes are hazel and catlike.

Personality: She is calm most of the time but flees social interaction. She believes the world needs to unite to get rid of brigands once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the east, certain she would find work there.

Motivation: Doesn't want to be a Armorer and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Attractive, Immigrant, Enemies, Rich, Family. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Sarah Hayden, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Golden yellow topaz (800 gp). Banded agate (13 gp). Black star sapphire (500 gp).


Social Check DCs


Millicent Gentry, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, constantly wearing a white suit, blue shirt, and tan tie and is in decent physical shape. Her golden hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Flaws: Racist, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Millicent Gentry, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sculptor does. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to be a banker again

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant, Poor. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Frederick Tattersall, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears tan cloth garments or leather armor. He keeps his silver hair in a flapper bob. His eyes are a pleasant green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Philantrophist, Logical. Bonds: Job, Family. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Vance, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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