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NPC Generator

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Advanced [show]


Aldous Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants. He is muscular with a powerful set of arms. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Flaws: Shy, Insane, PTSD. Bonds: Criminal record, Mentor. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Aldous Barclay, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Violet garnet (200 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Middleton, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her white hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.

History: Sold as a small child to a brothel owner, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Avice was born on a far western desert where she grew up under the tutelage of her father, an expert Layabout. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and she has a rivalry with the church that dominates her actions

Flaws: Ugly. Bonds: Family, Religious, Mentor, Immigrant. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Avice Middleton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 60 pp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He has a moderate pudge and is not very fit. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Insane, Shy, Antagonistic. Bonds: Criminal record, Family. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Ainsley, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)8 (-1) 5 (-3)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Blyth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His white hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Gunter Blyth, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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