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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Oakley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She wears a simple blue robe with green stripes complete with hood. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She cannot resist a sob story and will often dote over anyone who has one.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She used her abilities to travel the world and help people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Elizabeth Oakley, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Emma Law, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is dressed in earthy colors with a violet and grey handkerchief worn on her right side. She sports a flattop hair cut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: This woman loves music and to teach people music more than just about anything. She also has developed a complete distrust of the Mercenary profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: She is content; and she is greedy

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Rich. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Emma Law, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Eleanor Home, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan collared shirt and white skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her hair is brown, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud.

Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Eleanor Home, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


William Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Carter uniform. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Enemies, Slave. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

William Acton, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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