Menny Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears just a blue suit. Her tied-back hair is golden. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Military, Rich. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Mastema Art, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a broad hat to hide her balding. Her face is scarred and worn.
Personality: Overbrimming with self-confidence, Mastema isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for her
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Lorilla Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a blue feathered hat and blue clothes. Her whole body is exceptionally muscular. Her black hair is lengthy and is close to two feet long. Her violet eyes are passionate and lively.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west, but her parents moved at a very young age to the south. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and to reunite with her absent mother
Flaws: Fearful. Bonds: Immigrant, Adventurer, Nature, Family. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 cp.
Gillyd Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her dagger and is in decent physical shape. Her golden hair is singed and shortened. Her eyes are green and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage
Ideals: Disciplined, Gifted. Flaws: Ugly, Selfish. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Fragrant In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a scythe on her belt. She keeps her brown fur in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She snorts whenever she laughs or is feeling confident. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family Fragrant was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Fragrant decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 4 (-3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Jasper (20 gp). Jet (150 gp). Coral (150 gp).
Gardain Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a brown and red robe with the hood down. He has red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Persistence, Gifted. Bonds: Immigrant, Family, Religious. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Tanglefoot bags.
Quarethon Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his long red crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Quarethon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. A freak accident while working with his Armorer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Red-brown spinel (60 gp). Golden pearl (60 gp). 1 Half-Plate.
Havilar Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her long gold crest is drawn into a two foot long braid. Her eyes are a pleasant red.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a desert tribe. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Nature, Rich. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Unvera Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman has the majority of her body covered in plate. Her chestnut hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of brigands once and for all.
History: Unvera was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: A deep hatred of brigands; and she's looking for her big break
Flaws: Depressed. Bonds: Enemies, Poor, Adventurer. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
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