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NPC Generator

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Advanced [show]


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large brown jacket. Her chestnut hair is braided into rings. Her brown eyes lackadaisically let the world flow into them.

Personality: Nora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Nora and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Insane, Antagonistic, Fearful. Bonds: Criminal record, Poor. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Nora Daerdahk, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 10 (+0)8 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Silent Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is renowned for her bright brown dresses and hats. Her black fur is singed and shortened. Her eyes are a pleasant yellow.

Personality: She snorts whenever she laughs or is feeling confident. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silent. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Silent Wing, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a tan suit. He keeps his black hair in a pixie cut. His eyes are blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Depressed. Bonds: Religious, Rich, Criminal record. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Glim Nucklestamp, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. Golden pearl (130 gp). 2 Thunderstones.


Social Check DCs


Gomory Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has a large black mantle and cape that has been intricately interwoven into her brown robe. Her hair, while still mostly brown, has prominent grey streaks. This gold eyed westerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with painting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Gomory Benevolence, Female Tiefling Sorcerer 3
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Wella Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Wella was left her father's suit of armor and trained in its use and care. She became a Armorer soon after.

Motivation: To unite with her sister; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Military, Job, Family. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Wella Goldfound, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: Erky is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Logical. Flaws: Depressed, Insomniac, Disease. Bonds: Immigrant. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Erky Sympony, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. Brown-green garnet (80 gp). Red garnet (80 gp). Coral (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olrok Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely black suit with blue socks and a vest with buckled shoes. His hair is short and blonde. He has gleaming, smiling gray eyes.

Personality: Olrok is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Olrok Graeme, Male Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. White pearl (110 gp). Violet garnet (600 gp).


Social Check DCs


Curran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has styled his silver hair well, parting it to the left. His fierce hazel eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Curran Glenfellow, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)18 (+4) 11 (+0)11 (+0)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal, Draconic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1 Darkwood Shield.


Social Check DCs


Tarhun Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His long green crest is drawn into a two foot long braid. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: He got into the Knight business at a young age. He was taken from his home at a very young age. He has achieved small success as a Knight.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Tarhun Fharngnarthnost, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs

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