Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple green robe with tan stripes complete with hood. His black crest is drawn into a tight pony tail with a card scrunchie. His gold eyes peer out from beneath his small green hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Norkruuth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Norkruuth was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp.
Hubert Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he usually wears his yellow robe and has his nunchaku always slung over his shoulder. His black hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south; and expand his business
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Akta Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears black painted combat armor at almost all times. Her dark red hair is braided into rings. Her ears are large.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of gnolls once and for all.
History: Akta hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Akta was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Half-Plate.
Chad Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy black hair. His eyes are a pleasant amber.
Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Gifted. Bonds: Rich, Attractive, Military, Criminal record. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Aline Digby, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she sports grey clothing, slightly heavier than average wear. She has a long red ponytail with little hanging trinkets. Her violet eyes are slightly larger than normal.
Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Immigrant, Family. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 pp. Rhodochrosite (5 gp). 1 Masterwork Uncommon Weapon.
Orla Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her white hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She left for the west, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Criminal record. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Aquamarine (200 gp).
Bardryn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She very much looks the part of a Ploughman. She has a very tight haircut. Her violet eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Bardryn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Ploughman for hire.
Motivation: She'd like to take her coworkers down a peg.
Bonds: Job, Attractive, Guardian, Adventurer, Slave. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. 4 Thunderstones.
Astaro Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears just a black suit. Her white hair is braided into rings. Her eyes are silver and beady.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Astaro lived on a farm with her mother, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She tends to her Scribe job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp.
Dalaba Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean tan cloak covering her clean studded leather. Her chestnut hair is braided into rings. Her ears are large.
Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.
History: Dalaba was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Beggar for hire.
Motivation: Further expansion of business; and expand her business
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
