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NPC Generator

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Advanced [show]


Purah Luck, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy green pantaloons and a black scarf. Her hair is purple and curly. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To clean up the streets.

Flaws: Addict, Disease. Bonds: Poor, Guardian, Attractive. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Purah Luck, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Five Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She keeps her long brown fur kept up in a rat tail. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Around other people she will do her best to conceal her emotions and appear jolly.

History: When she was but 6 years old her parents immigrated from the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Flaws: Disease, Shy, PTSD. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Five Timber, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Resh Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His white hair is greasy and uncared for. His violet eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: Resh was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Resh and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Resh Roscoe, Male Half-Orc Sorcerer 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Insomniac, Addict, Fearful. Bonds: Job, Rich. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Hubert Marston, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Cloud Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in pastel turtlenecks beneath a green coat with blue slacks. He has moderate length gray fur. His hazel eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Joker, Impeccable. Flaws: PTSD. Bonds: Mentor. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloud Prim Posies, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp.


Social Check DCs


Solomon Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His eyes are violet and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Solomon Tattersall, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Igden Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, blue cloak. His small hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Igden Ningel, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Alexandrite (200 gp).


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears red leather gloves, a red jacket, and tight pants. His red hair is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ozyman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Interpreter; and to settle down with his crush

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Ozyman Smoothhands, Male Halfling Sorcerer 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears red trousers with brown and red striped suspenders. He wears various colorful collared shirts. His auburn hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now owns his own business.

Motivation: To be a Miller again; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Nature, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Hupe Tealeaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 900 sp.


Social Check DCs

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