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NPC Generator

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Advanced [show]


Zanna Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This woman sports tan clothing, slightly heavier than average wear, and sports empty pouches on her belt. Her hair is black and very short. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Zanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her old friends; and someone believes her a fraud

Flaws: Insane. Bonds: Adventurer, Immigrant, Family, Enemies. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Zanna Umbodoben, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)7 (-2) 16 (+3)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 17000 cp.


Social Check DCs


Jebeddo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Jebeddo Scheppen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Kildrak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is matted, messy, and big. His eyes are amber and catlike.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Kildrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Slave Trader, but he got bored and became a Roofer. He has drifted from career to career and currently works as a Roofer.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Kildrak Lutgehr, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Antrara Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a black collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her red crest is long and unkept. Her gold unseeing eyes seem to look past you.

Personality: Antrara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Disease, Selfish. Bonds: Poor. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Antrara Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)13 (+1) 14 (+2)19 (+4)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He tends to wear a large white jacket. He has a golden handlebar mustache and slicked back golden hair. His eyes are brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Hupe took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He feels threatened by others.

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Hupe Warmwater, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 5 (-3)9 (-1)
Skills Insight -1, Intimidation +1
Senses Passive Perception 7
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Red garnet (110 gp).


Social Check DCs


Mardnab Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a tan suit. Her red hair is knotted and matted. She has a dull look in her green eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Mardnab abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Military, Adventurer. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Mardnab Pilwicken, Female Gnome Sorcerer 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Rathkran Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His bronze crest is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Gnomish culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Rathkran Daardendrian, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)12 (+1) 10 (+0)18 (+4)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp.


Social Check DCs


Jo Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. Her clothes are grease stained in places. She has moderate length blonde hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to her current location. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Immigrant, Mentor. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Jo Thorngage, Female Halfling Sorcerer 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Athletics -1, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 20000 sp.


Social Check DCs


Arara Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Arara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arara. She used her abilities to trick people and travel the world for free.

Motivation: She loathes her own lifestyle; and she is a bit of a kleptomaniac

Ideals: Joker, Professionalism. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Arara Koehlanna, Female Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 1 Everburning torch. 4 Holy water. 1 Everburning torch.


Social Check DCs

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